As such, our hard drives are filled with all sorts of levels, ideas, and mechanics that do not exist in the current game.Īs we build, the game grows in style and personality, and a story begins to emerge. We also pay a lot of attention to theme park design (particularly Disneyland) and real-world folk games and activities like tag, hide-and-seek, and drum circles, or playful social apps and toys like Dinahmoe’s ‘Plink’ (a collaborative online music-maker).Ģ) Did you have any difficulties designing the sceneries in Sky? Did you have any ideas that didn’t make the final cut?Ĭhris: The game is continually evolving, with parts being cut, changed, and resurrected all of the time. ‘Animal Crossing’ and other successful casual games. Our own previous work like ‘Journey’ or ‘Flower’. MMOs like ‘World of Warcraft’ or ‘Destiny’. ‘The Witness’ for its clarity of environmental design and its natural and nonverbal communication of important information. ‘Ico’ and ‘Shadow of thocieties functioned before the emergence of the Dark Corruption, and how they’ve been affected by it since.e Colossus’ for their emotional mechanics and evocative world building. We’ve referenced ‘The Legend of Zelda: Breath of the Wild’ for its landmarking, emergence, and character. That said, other games come up in these conversations all the time during development. Generally we don’t start by thinking about what other games have done, but instead work backwards from a specific feeling we’re trying to get our players to have - thinking of the many experiences and scenarios that could produce that feeling and prototyping the ones that excite us most. This month, we catch up with Senior Game Designer, Chris Bell, to answer a handful of your questions.ġ) Which games have been the most influential on you and the design of Sky?Ĭhris: Ideas for Sky come from many places. PS4 and PS5 versions are in the works.Q&A with Senior Game Designer, Chris BellĪs part of our behind-the-scenes preview, we have begun hosting a Fan Q&A series with some of our team members behind Sky: Light Awaits. Sky: Children of the Light is available for Google Play, iOS, and Nintendo Switch. Unlike Journey's primarily single-player experience, Sky: Children of the Light encourages co-op as a core gameplay mechanic, allowing up to eight players to explore the world together. Sky: Children of the Light might not perfectly live up to the grand expectations set by its predecessor Journey, but many have still given the game positive reviews, citing impressive visuals and unique social elements that make the game worth playing. With well over 20 million users having downloaded Sky: Children of the Light, it is clear to see how its developer managed to raise that amount of money. Raising money to both help fight deforestation in the Amazon rainforest and support COVID-19 relief, thatgamecompany unveiled that it had managed to raise over a million dollars. There's currently no expectation of when fans can play Sky: Children on the Light on PlayStation consoles, but considering the Switch version came out within 12 months of its announcement, hopefully gamers will get an official word on a release date soon.īeyond being a title praised for its stunning visuals and immersive co-operative gameplay, Sky: Children of the Light has also raised money for charity. According to the developer, a PlayStation version of its latest title has always been planned, but the latest information confirms that this update is in the works. The announcement was made by thatgamecompany on the developer's blog, confirming that a PS4 and PS5 version of Sky: Children of the Lightwill be coming. RELATED: Sky Children of Light Celebrates 20 Million Downloads Many especially want Sky: Children of the Light to come to PlayStation, a move that has finally been confirmed over three years after the game first launched for iOS devices. While fans have enjoyed the game on iOS, Android, and Switch, many are still wanting the game to be released on more platforms. The most recent launch was the Nintendo Switch version of Sky: Children of the Light. So far, Sky: Children of the Light has seen three releases.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |